Search results for: Apps

Developer Boot Camp – Part 2: What I learned & what I built at developer boot camp.

// 06.04.2014 // Culture

Editor’s Note: In October 2013, Felix Thea had been working at MediaMath for 4.5 years and was ready for a career transition. He informed his manager that he was resigning from his position as Product Manager in order to attend App Academy, where he would train to become a developer. MediaMath wasn’t about to let Felix go without a fight Instead of an outright resignation, MediaMath and Felix agreed that upon successful completion of the course, Felix would interview for a role on the UI & Apps Team. On January 27, 2014, after 12 weeks of intensive study, Felix rejoined MediaMath’s […]

Developer Boot Camp – Part 1: Why I chose to go to boot camp

// 05.28.2014 // Culture

Editor’s Note: In October 2013, Felix Thea had been working at MediaMath for 4.5 years and was ready for a career transition. He informed his manager that he was resigning from his position as Product Manager in order to attend App Academy, where he would train to become a developer. MediaMath wasn’t about to let Felix go without a fight Instead of an outright resignation, MediaMath and Felix agreed that upon successful completion of the course, Felix would interview for a role on the UI & Apps Team. On January 27, 2014, after 12 weeks of intensive study, Felix rejoined […]

From zero to demo: Lessons learned from MediaMath’s first hackathon

// 05.21.2014 // Culture

First, a little background on the engineering teams at MediaMath. In December 2012 and January 2013, we acquired two engineering companies – Chicago-based Tap.Me and Cambridge-based Akamai Advertising Decision Solutions (ADS). These acquisitions nearly doubled our engineering headcount, and officially expanded our engineering presence beyond our NYC headquarters. January 2014 marked the one-year anniversary of these acquisitions, and we wanted to kick off the year with our first-ever employee hackathon. We consider the event a tremendous success. We had 75-85% participation from our technology org, created 11 hacks, and even had one hack that may make into production. And while […]